The Rogue Elements, a bizarre band of troublemakers, have been tasked with saving the Dragon Empire.

13th Age

13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting in important ways; quickly prepare adventures based on the PCs’ backgrounds and goals; create your own monsters; fight exciting battles; and focus on what’s always been cool and fun about fantasy adventure gamingPelgrane Press

Created by some of the designers behind D&D4e, 13th Age combines strategic turn-based combat with a new focus on roleplay and character development. Our game is one of the longest-running campaigns: it began way, way back when 13th Age was still in development! To get started, check out the Story page above. Read on through until you see what sounds like a fun jumping-on point, and join the adventure from there! From hellhole to moon, we're looking forward to having you along for the ride.