Ironicus, Eliza, Gharbad, and Gnome are joined by guests Violet, Chip Cheezum, and an .rtf file to discuss... tension. Specifically, how it is used in storytelling media-- especially tabletop games. Tension is difficult to balance, and for a pre-written story, is carefully adjusted with cues for danger and story-based investment. It becomes far dicier when tension is incorporated into a game where the story is "written" as it is played. Danger Patrol not only explores bringing tension into the story, but into the core mechanic as well.