With a host of devils marching on the horizon, the party jumps into action. Safe haven is located beneath Cootsen's city-state, and the team frantically puts their heads together to ensure everyone makes it to safety beneath the Lord of Devils' nose.
With the residents safe, the party turns their attention to the cowardly Kakobi, who plans to abandon the town with his regiment in tow-- but Margaret's talk of true Imperial values of justice and courage puts her once more in command of the finest fighters of Axis. The party and their new allies face a devilish scouting party in the sands.
While demons have learned to think like mortals in hopes of coaxing their souls from their bodies, devils prefer to rip them straight out with no fuss and as painfully as possible. Devils like to remind heroes that they are just as soft and pathetic as every other miserable drip of flesh on the continent.
The battle comes to a close, and the Lord of Devils is left unaware of Eridu-- for now. Until the Elements find the final keys, all the citizenry of Eridu and everywhere can do is hope.
The legendary secrets of the Dragon Empire calendar... revealed!