Goblin Quest

Goblin Quest is a tabletop roleplaying game about slapstick violence, fatal ineptitude, and the greatest adventure of your life. Play five goblins each (in sequence, not parallel) and watch them meet hilarious ends while failing to achieve the most basic tasks.

Will they survive the dangerous world of the Great Battle Camp and avoid the attentions of brutal orcs, murderous bugbears, mean-spirited hobgoblins and scary wizards?

Probably not. But you'll have fun finding out!


Designer of Goblin Quest Grant Howitt joins Ironicus, Medibot, Gharbad, and Panzer to discuss how comedy, which often comes from subversion of a framework, can be accounted and designed for in roleplaying games.

There are two key factors: writing vaguely enough for the players to add their own comedy, and ensuring comedy and progress are not mutually exclusive.

To think, before this I thought I just had to play something sad and wait a while.

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InSpectres RPG

Ironicus, Medibot, Gharbad, Panzer, and guest Grant Howitt become goblins and go on an incredible journey to have a birthday party.

Presented in loving memory of:

the bottom fifth of Jimber Onegoblin and Hombre the Talented who were eaten by an orc

Dork Stubkins who had all four eyes pecked out

Johnny Matches who burned bright

Chaps the Talented who met the swamp

Imbo Applecola who made an alligator friend

the top fourth of Jimber which was taken by birds

Dote Applecola who enjoyed earwax

Finkle Stubkins who was crushed by Frosty

Frosty who bounced away

one third of Jimber which became enlightened

Piggy the Talented who trained goats too well

Steve, one half of Jimber, Swabbie the Talented, Stinky Stubkins, and Elks Applecola who fell against the Horse

and Spanners who popped